TCB Game Review: Out of the Park Baseball 12
I have a confession that you may already know. I'm a bit of a video game nut. Since I got my first Nintendo oh so many years ago, I've been hooked. As I've gotten older, my tastes have trended more towards sports games and simulations, which is why I've played and liked the Out of the Park series before.
It's a very immersive and customize able game in past years, but that has nothing on what this new version of the game has in store. I've been able to put it through the paces lately and have a quick review coming after the jump.
OOTP lets you create a world all your own. Whether you're going for realism, for a historical replay or to create your own fantasy league with orcs or knights of the round table, you've got the ability here. You can even create mutliple leagues in the same world, setting up a major league system and then the Japanese Professional League or something else. Did you ever wonder if the Federal League could still compete? Now you can see what happens.
You play as the general manager of a team and can hire coaches, managers, trainers and scouts. You can set your strategy preferences and sign players. You can rename players, give them nicknames and change their ratings. Heck, you can even chance how ratings are displayed, from the default five-star system to a more scouting-friendly 20-80 scale.
You can edit the skills of the coaches and scouts, too,so it's not just the players who can be customized. Team logos can be added, colors can be changed and, most impressively, you can edit the disposition of the owner.
For my test run, I created a world and took over the Astros. First order of business? Shopping Carlos Lee. Can you believe the only deal I was offered was a straight-up trade of Ryan Howard for Lee? Needless to say, I did it, even with Howard's large contract, then flipping him to Kansas City for Mike Moustakas and Danny Duffy.
I also traded Wandy to the Yankees for Jesus Montero, who I promptly turned into a first baseman. His bat is much, much better than Brett Wallace's and he was quickly hitting 35 home runs within a few years.
Editing the minor leagues, I may have gone a little too far. Jose Altuve hit somewhere around .400 for his first few years in the majors and George Springer won a Gold Glove in his first four seasons in the big leagues. But, it's not a game if you don't have fun, right?
The best thing about OOTP is it gives you a ton of potential to tell the story of your league. There are random rule changes, league awards, the ability to choose your own all-stars and much more. They induct players into the Hall of Fame and update player cards with all sorts of awards. In the seasons I played, there were two significant rule changes in about six years. The first was that players who were designated for assignment no longer had the right to refuse a minor league assignment. The second was extending the number of days a player sits in limbo after being DFA'ed. These were totally random and were pretty cool additions to things.
All in all, this was exactly the kind of game I remembered it to be. I liked the international scouting, where you can select all sorts of different countries and will randomly have prospects emailed to you from there. The amateur draft provided some diamonds in the rough and the player progression in the minors worked well enough to promote guys in a couple of seasons.
I know I'm a different kind of gamer, but the first night I had this, I played for about four hours easily before I finally forced myself to sleep. It's that addicting and well worth checking out.
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I definitely want to get this game. I’ve played MLB the show since the launch of PS3 and the MLB series on the PS1 and PS2 since I was young.
We have continued to try to make Franchise mode as authentic as the real game, but that hasn’t exactly worked. These forum dwellers from Operation Sports who are really nice guys have made very convincing rosters. So no more waiting until a guy reaches the majors until he is legally admissable to be on the game.
This has really given me my fix for the last couple of years, but I’ve heard great things about OOTP Baseball. The fact that the game caters to “sim guys” who want to see progression over years and years like me is astounding. MLB the show can only go so far, but OOTPB from what I understand can go on for decades, even longer.
by SteveBartman_MVP on Jun 27, 2011 12:14 PM CDT via mobile reply actions
That’s apically what I’ve been looking for as well until I was introduced to ootp last year and its way better. Much better draft depth. Minor league depth. Statistical depth everything. It’s to the point there is too much to actually worry with but it’s editable so you can have the comp take care care of the little things like minor league roster moves based on injuries.
by Subber10 on Jun 27, 2011 12:38 PM CDT via mobile up reply actions
Some of your language in stories lately has made me wonder if you’re a StarCraft 2 player, David.
http://www.crawfishboxes.com
I’ve always been more of a Civilization guy.
I’m a simple man. I like pretty, dark-haired women and breakfast foods.
--Ron F'ing Swanson
by David Coleman on Jun 27, 2011 5:17 PM CDT up reply actions
I feel like if I were to get this game I may lose a girlfriend in the near future
This being said I may still have to check it out.
by Its Gonna Happen on Jun 27, 2011 3:43 PM CDT via mobile reply actions
I’ve played OOTP 11 for awhile now, and I enjoy it. I’ve played a few different modes and dynasties but mostly I work on rebuilding the astros- starting in seasons past and trying to undo mistakes the franchise has made (Lee, Matsui, Tejada etc).
This is a game for stat lovers and sabermetric guys, not for someone looking for arcade action. There is no actual play, just management and front office decisions. I agree some of the trades are a little unrealistic (like anyone wanting Lee at all).
There are many factors you have to consider when building a team that affect chemistry as each player has ratings for leadership, work ethic, greed, etc. Injuries happen and can kill your season, so you have to hire a better trainer to take care of your guys. Once I couldn’t unload Lee’s contract and had 3 more years and he was declining (pretty realistic) I thought I was stuck with him until it said he had a career ending injury- a crushed skull from trying to make a catch! I had to laugh hard, def the most bizarre injury I’ve seen in the game!
Haha Yeah I usually make house rules so I don’t lose the realistic feel for the game.
by SteveBartman_MVP on Jun 27, 2011 4:27 PM CDT via mobile up reply actions
Wait
Did we still have to pay him?
by Its Gonna Happen on Jun 27, 2011 4:43 PM CDT via mobile up reply actions
No
That’s the beauty of it, it was career ending so he retired! Cleared up enough cap space to land Dan Haren as a free agent signing. Sweeeeet.
You can't get Carlos Lee to hit?
He’s batting .326 for me in MLB: The Show w/ 30 HRs, 70 RBI.
E-5-1-50
Hmm..
I was excited about this game until I read the part about trading Lee for Howard. That’s not very realistic at all.
"I wanted to do it because it's fun, it's fun to do bad things and drive into a car."
by PurplePeopleEaters on Jun 27, 2011 6:19 PM CDT reply actions
One of the catches is that the game only knows ratings – not names. It’s very possible Howard is a slightly underrated with a huge contract, while Lee is slightly overrated with a shorter contract.
Also, most players I know bump trading up to hard straight away. Makes it harder to pull of trades such as this.
I must admit though, it’s things like this that keep me playing in a fictional universe – it’s much easier to gauge what the AI is doing when you don’t have comparisons to the real life player.

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